NTeam Development
  • MAIN
  • INFORMATION
    • Support
    • Licenses
  • FAQ
    • You lack the required entitlement to use
    • Random props on map / textures bug / missing buildings
    • sp_manifest.ymt error?
    • Stuck on loading screen?
  • TUTORIALS
    • Conflicts
    • Bilboards
  • MAPS
    • Installation
    • Los Santos River
      • Installation
    • Custom Caffe
      • Elevator script
    • Mile High
      • Versions
      • Elevator script
    • Bridge V2
      • Blockade Script
    • Borders
      • Borders script
    • Monorail
    • Hospital
  • SCRIPTS
    • Admin Panel
      • ESX
        • Installation
        • Config
        • Webhook
      • QB-Core
        • Installation
        • Config
        • Webhook
    • Job Dashboard
      • ESX
        • Installation
        • Config
        • Presets
        • Logs
    • Pause Menu
      • ESX & QB-Core
        • Installation
        • Config
        • Style
    • Train scenario script
Powered by GitBook
On this page
  1. MAPS
  2. Bridge V2

Blockade Script

  1. Claim script on our webstore under category scripts

  2. Download it from keymaster

  3. Install in your server resouces

  4. Adjust config

  5. Use /bridge and /bridgeoff to activate or deactivate bridge blockade

```lua
Config = {}

Config.FrameWork = "ESX" -- "ESX","QB-CORE"

-- List of jobs that have command access
Config.AllowedJobs = {
    ["police"] = true
}

-- Vehicle and PED model configuration
Config.VehicleModel = 'sheriff'
Config.DriverPedModel = 's_m_y_sheriff_01'
Config.PassengerPedModel = 's_m_y_sheriff_01'

-- Enable this if you want PEDS to be invincible and not afraid
Config.Invincible = false

-- Coords of vehicles and PEDs
Config.Locations = {
    FirstVehicle = {
        Start = { x = 341.5603, y = 3417.1433, z = 36.4954, heading = 340.8571 },
        End = { x = 414.3867, y = 3623.8164, z = 32.9673, heading = 297.0319 },
        DriverEnd = { x = 416.6595, y = 3621.3555, z = 33.3659, heading = 359.0754 },
        PassengerEnd = { x = 415.7424, y = 3604.5151, z = 33.3172, heading = 170.7431 }
    },
    SecondVehicle = {
        Start = { x = 363.4009, y = 4446.3071, z = 63.0648, heading = 12.9713 },
        End = { x = -19.4151, y = 4437.0234, z = 57.7198, heading = 156.5797 },
        DriverEnd = { x = -20.3900, y = 4431.5840, z = 58.1148, heading = 219.8900 },
        PassengerEnd = { x = -32.2048, y = 4432.1387, z = 58.1148, heading = 139.5086 }
    },
    ThirdVehicle = {
        Start = { x = -2042.7404, y = 4452.2847, z = 56.2988, heading = 6.3736 },
        End = { x = -1858.6245, y = 4633.0884, z = 56.6908, heading = 226.7670 },
        DriverEnd = { x = -1854.2318, y = 4631.1509, z = 57.0898, heading = 208.8666 },
        PassengerEnd = { x = -1873.9630, y = 4631.1958, z = 57.1835, heading = 94.5651 }
    }
}

-- Animation configuration 
Config.Animations = {
    FirstVehicle = {
        Driver = 'WORLD_HUMAN_CAR_PARK_ATTENDANT',
        Passenger = 'WORLD_HUMAN_CAR_PARK_ATTENDANT'
    },
    SecondVehicle = {
        Driver = 'WORLD_HUMAN_CAR_PARK_ATTENDANT',
        Passenger = 'WORLD_HUMAN_CAR_PARK_ATTENDANT'
    },
    ThirdVehicle = {
        Driver = 'WORLD_HUMAN_CAR_PARK_ATTENDANT',
        Passenger = 'WORLD_HUMAN_CAR_PARK_ATTENDANT'
    }
}

```
PreviousBridge V2NextBorders

Last updated 1 year ago